Tuesday, October 22, 2013

The History Behind the Letters

Wow. That is how this week's reading left me after finishing the last page, and no it's not because I finished it all in one day, but because of the content. With Chapter 10 incorporating the arts and crafts movement's origins, I found Chapter 9 really intriguing. The Industrial Revolution played a key role with innovations making printing and typing more efficient, as well as photography first being developed. From hand printing and hand-type setters moving onto steam-powered printing presses and the Linotype/Monotype machines, the Industrial Revolution definitely revolutionized technology at the time.

The one thing that really peaked my interest was the innovations in typography. Utilizing the twenty-six letters of the alphabet and changing their appearances in height, width, thick and thin strokes. Also, the origins of where fonts received their names such as Robert Thorne's Egyptian style, a thinner style of Egyptian called Iconic, another altered version of Egyptian called Clarendon, and many more. In addition, decoration was added to letters such as thin shadings around the letters, making them three-dimensional, shadings in letters, designs, etc.

As soon as I finished this section of the chapter, I started to look around my room and my house for all the labels and the types of fonts and shadings that were used. From various chip bags, cereal boxes, medicines, magazines, video game covers, book covers, all having different logos consisting of different style fonts and sizes. Call me dumb, but I never took into account that the design of letters on logos and labels fell under the category of graphic design. Because of this I look at letters, whether on billboards, company logos, or on my favorite cereal, differently now. It's interesting what started as the regular alphabet expanded to it having unique designs, decorations, shadings, being thin or thick. I have a better understanding of where some of the name of certain fonts came from and that letters even have their own history.

http://www.diywebsitegraphics.com/Killer-Text-V1.html


The incorporation of this type of design is still being used today. If all letters on advertisements, titles, labels, covers were all the same, there would be no unique appeal to the masses. I can only assume the reason why typefounders created different designs and layouts for letters was to stand out from everyone else. To market a service or product, and also following a certain theme. For example, the font design on the title of video game covers seem to correlate with the theme of a game: A game setting in the medieval era would have a font design related to that setting, a horror/survival game would have the font design in relation to it's genre, or a puzzle game having its title reflect the story of the game. Even though people say "don't judge a book by it's cover," some fonts on the covers of books are pretty enticing: shiny letters that bulge out a little further than the cover itself, uniquely designed like the children's book Goosebumps, and blocky-type ones as well. It seems that originality is a key factor from the origins of typography and companies are still recycling old ones, as well as making new ones.

*I'm showing these images that I mentioned for the font design, not for the images.

http://firsthour.net/series/resident-evil
http://www.siliconera.com/2011/04/27/alternate-catherine-cover-art-for-north-america/
http://withfriendship.com/user/sathvi/vagrant-story.php
http://www.overduereview.com/2013/06/10/top-five-bestworst-goosebumps-covers/

Tuesday, October 15, 2013

Field Journal #3: The evolution of books and illustrations

After diving in the assigned reading, I started to feel like I was in the movie Inception. I was reading a book and inside that book talked about printed books, showing pictures of books. On a serious note, I found these chapters just as interesting as the last assigned chapters, and no I'm not saying that just to kiss butt, but I'm always reading from a book, electronic or physical, and always thought where the idea of books came from.

In short, these chapters consisted of printing in Europe, different techniques of printing, and what printing was used for. As the printing of books became more available and affordable, the demand for them started to skyrocket, as well as the quality and quantity in these books. With woodblock printing to detailed illustrations, colors, layouts, and other ideas gave life to books.

What caught my attention was the first foldout illustrations of Methoni, Greece and the Greek island of Rhodes by Erhard Reuwich. The foldouts were four-page-views of these beautiful places, but what struck me was the fact that this is were foldouts in magazines and other books originated from that are still being used today. However, the foldouts today often seen in magazines isn't utilized the same way as Reuwich used his for. While Reuwich used his panoramic views of beautiful cities for his journal sightings, companies use people (male and/or female) with voluptuous bodies to market a product or they're used just to showcase things such as cars, houses, or a bunch of ideas bundled up into an abstract illustration. 
cityofsound habitus magazine

magazineadsandbooks.com

In addition to foldouts in magazines, there are children books that consist of pop ups and motion tabs that bring the books to life. It may not be a fold out, but maybe it could have derived from it or had been an improvisation of it. Catering to children requires a lot of interaction, especially for learning, and the pop ups and motion tabs help that out a lot.

Ellen K; article written by Nicole Chenoweth; ryanseacrest.com




Monday, October 7, 2013

From Ancient Ages to the Digital Age

http://pics7.this-pic.com/key/ancient%20egyptian%20pictographs
After reading the assigned chapters for this week, I turned all of my electronics off for a few hours to look back and ponder how easy we have it today compared to those living in the prehistoric and ancient Egyptian era. With very little or no formal education knowledge, the prehistoric people carved pictures on caves to get their ideas out. Whether it be a story, event, or an idea, it was innovative without a structured or written language, let alone limited resources in general. They show imagination and creativity in their cave markings, even though the pictures might not be Van Gogh work. Comparing pictographs to the technology and what is shown today through pictures is an astounding accomplishment. With what is offered today, images are very detailed and realistic, such as Pixar movies, video games, anything that has to do with animation. Going back a few years, even picture books (textbooks or children books) portray messages very well from the images represented in them.

In addition to the images, words also contribute to ideas. Without much of a structure, Egyptian scribes were able to come up with a system called the rebus system when they stumbled across difficult words to draw out, using pictures instead for guidance in pronunciation. However, as years passed, learning words, even another language, became easier resulting in what is offered today. Schools are teaching other languages in addition to the native language of the country, as well as programs such as Rosetta stone that helps others with not only reading, but pronouncing words in a different language. So the next time we come across websites that help translate another language or an online dictionary or anything in relation to pictures and words, we owe it all to those in the ancient times with their creativity and innovation in wanting to create a system, or even to just simply tell a story or their day. 
Megg's History of Graphic and Design ex 1-25

Monday, September 30, 2013

Field Journal #1

For our first field journal we were instructed to look at all the pictures in our textbook Megg's History of Graphic Design. After looking at all of the pictures in the book chronologically, it was evident that graphic design has evolved in a timely manner throughout its timeline. I stumbled across some familiar pictures, as well as ones I've never seen before.

Prior to examining all the pictures within the book, I read the first week's lecture introduction module and wanted to correlate the last statement in it with my observations, graphic design is about communication and meaning (Manske).

As I skimmed through the book I noticed two obvious things, words and pictures. They could be interpreted as being what they appear, but what keeps coming to mind is "a picture is worth a thousand words," and there is more to the picture then what is shown. Relating to the statement in the module, I always thought about what was the artist/creator of the picture/propaganda/writing and their intentions were. Portraying a male or female, the colors used, the words and their structure (in the sense of placement on the picture and if it's straight or designed a certain way), the fonts of the words, language, the list goes on. Whether if it's just advertising or a story, there's meaning behind it and it's trying to communicate (figuratively) to those who come across it.

Something else that came into mind (and correct me if I'm wrong please) was a similar language that was shared throughout the years, which is the language of images/pictures. This correlates to hieroglyphics, but also symbol signs we see on the road, whether it's a freeway, highway, or city street. If we were put into a new country that we don't know the language to, the picture symbols around the city would be very helpful instead of trying to learn the language in minutes.