Monday, October 7, 2013

From Ancient Ages to the Digital Age

http://pics7.this-pic.com/key/ancient%20egyptian%20pictographs
After reading the assigned chapters for this week, I turned all of my electronics off for a few hours to look back and ponder how easy we have it today compared to those living in the prehistoric and ancient Egyptian era. With very little or no formal education knowledge, the prehistoric people carved pictures on caves to get their ideas out. Whether it be a story, event, or an idea, it was innovative without a structured or written language, let alone limited resources in general. They show imagination and creativity in their cave markings, even though the pictures might not be Van Gogh work. Comparing pictographs to the technology and what is shown today through pictures is an astounding accomplishment. With what is offered today, images are very detailed and realistic, such as Pixar movies, video games, anything that has to do with animation. Going back a few years, even picture books (textbooks or children books) portray messages very well from the images represented in them.

In addition to the images, words also contribute to ideas. Without much of a structure, Egyptian scribes were able to come up with a system called the rebus system when they stumbled across difficult words to draw out, using pictures instead for guidance in pronunciation. However, as years passed, learning words, even another language, became easier resulting in what is offered today. Schools are teaching other languages in addition to the native language of the country, as well as programs such as Rosetta stone that helps others with not only reading, but pronouncing words in a different language. So the next time we come across websites that help translate another language or an online dictionary or anything in relation to pictures and words, we owe it all to those in the ancient times with their creativity and innovation in wanting to create a system, or even to just simply tell a story or their day. 
Megg's History of Graphic and Design ex 1-25

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